This is totally a character-by-character kind of thing for me, but the only character I’ve played at WW is Ralkurian so these answers apply to him:
Plot I will take every time:
Directly effects his family, or the very short list of people he considers friends.
Round things out plot:
Alchemy or component hunt
Actively avoid:
Most mods…
See for me good LARP isn’t defined by modules. It is defined by the immersiveness of the world. To achieve high immersiveness is largely a player-driven feat and something the staff can facilitate with setting and monsters. While we have a fair number of “Tabbard Monsters” the difference in immersiveness from a tabard monster to a high-detail monster, is quite different. Thankfully, I (and many other players) have an active imagination that can suspend the disbelief and make most of these monsters “real.” However, the less work my imagination does, the more lost in it I get.
There is a lot of value in modules for sure. It allows you to change a setting quickly so you can be “somewhere else.” The problem with that is, its not “Live-Action Beat-Sticking” it’s Live-Action Roleplaying. So farming mods has never been my thing, because the hooks aren’t personal enough to Ralkurian. He’s very much bent on self preservation, so if the reward for doing a thing isn’t clear, or likely, he is unlikely to participate (that has changed recently for OOG reasons and need for distraction from real life).
I very much prefer getting roped into a plot from a friend who has a personal investment in it, rather than an NPC I don’t know coming up and being like “I don’t know you, but somehow I’ve heard you’re a heartless killer. Wanna kill grindelow babies?” Hard pass.
First of all…Ralk isn’t heartless. In fact…he doesn’t always death strike mobs…on purpose.
He kills for a short list of reasons, and they are deeply rooted in his character, they aren’t something he often deviates from. I often categorize him as Lawful Neutral, only the law in his case is his code/cultural laws, not the law of the land.
TL;DR:
If my character doesn’t have a real good reason, most of the time I’d rather just RP with other players and talk about life, the stars, music, stories, and the morality of killing or not killing people. RP>Beatstick